Module:Gear/Axes/Data

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Documentation for this module may be created at Module:Gear/Axes/Data/doc

-- Axes Data
local T = "[[Tools|Tool]] ([[Axes|Axe]])"
local S = "[[Woodcutting]]"
local A = "Woodcutting"
local P = "------"
local C = "[[Carpenter]]"
local H = " (High Level)"

local Data =
{
	["Worn Axe"] = {
		Description = "Axe belonging to a former Woodcutter. Her name is still written on its handle.",
		Rarity = 0,
		Usable = { "All" },
		Skill = S,
		SkillLvl = 1,
		Stat1 = A,
		Stat1Value = 6,
		Special = P,
		Sold = 400,
		Sell = 10,
		Type = T
	},
	["Oak Axe"] = {
		Description = "Axe with a handle made of oak. Somewhat decent.",
		Rarity = 0,
		Usable = { "All" },
		Skill = S,
		SkillLvl = 1,
		Stat1 = A,
		Stat1Value = 9,
		Special = P,
		CraftClass = C,
		CraftRank = "Fledgling",
		Ingredients = { "[[Oak Beam]]", "[[Bronze Ingot]]" },
		Amount = { 1, 2 },
		Exp = 10,
		Sold = 1050,
		Sell = 380,
		Type = T
	},
	["Pine Axe"] = {
		Japanese = "松斧",
		Description = "Axe with a handle made of pine. Be careful! It's sharp!",
		Rarity = 1,
		Usable = { "All" },
		Skill = S,
		SkillLvl = 2,
		Stat1 = A,
		Stat1Value = 12,
		Special = P,
		CraftClass = C,
		CraftRank = "Apprentice",
		Ingredients = { "[[Pine Beam]]", "[[Iron Ingot]]" },
		Amount = { 1, 2 },
		Exp = 15,
		Sold = 1800,
		Sell = 1100,
		Type = T
	},
	["Palm Axe"] = {
		Description = "Glittering axe with a handle made of palm. A blessing from the Forest Lady.",
		Rarity = 2,
		Usable = { "All" },
		Skill = S,
		SkillLvl = 3,
		Stat1 = A,
		Stat1Value = 16,
		Special = P,
		CraftClass = C,
		CraftRank = "Apprentice",
		Ingredients = { "[[Palm Beam]]", "[[Silver Ingot]]" },
		Amount = { 1, 2 },
		Exp = 25,
		Sold = 3045,
		Sell = 1360,
		Type = T
	},
	["Sugar Axe"] = {
		Description = "A golden axe with a sugar wood handle. A blessing from the Forest Lady.",
		Rarity = 3,
		Usable = { "All" },
		Skill = S,
		SkillLvl = 4,
		Stat1 = A,
		Stat1Value = 20,
		Special = P,
		CraftClass = C,
		CraftRank = "Adept",
		Ingredients = { "[[Sugar Beam]]", "[[Gold Ingot]]", "[[Sunny Cotton]]" },
		Amount = { 1, 2, 1 },
		Exp = 65,
		Sold = 5040,
		Sell = 2050,
		Type = T
	},
	["Sparkle Axe"] = {
		Description = "Axe made of both razzle and dazzle. So sparkly, it'll never rust!",
		Rarity = 3,
		Usable = { "All" },
		Skill = S,
		SkillLvl = 5,
		Stat1 = A,
		Stat1Value = 24,
		Special = "Sacred tree damage +",
		CraftClass = C,
		CraftRank = "Expert"..H,
		Ingredients = { "[[Fir Beam]]", "[[Platinum Ingot]]", "[[Linen]]" },
		Amount = { 1, 2, 1 },
		Exp = 130,
		Sold = 8400,
		Sell = 3300,
		Type = T
	},
	["Marine Axe"] = {
		Japanese = "海洋斧",
		Description = "Axe infused with the breath of the sea god. Its usability is quite high.",
		Rarity = 3,
		Usable = { "All" },
		Skill = S,
		SkillLvl = 6,
		Stat1 = A,
		Stat1Value = 30,
		Special = "Charged attack power +",
		CraftClass = C,
		CraftRank = "Master"..H,
		Ingredients = { "[[Water Beam]]", "[[Rainbow Shell]]", "[[Glittering Coral]]" },
		Amount = { 2, 2, 2 },
		Exp = 200,
		Sold = 13650,
		Sell = 9000,
		Type = T
	},
	["Giant's Axe"] = {
		Description = 'Axe infused with the power of the ancient giants. Perfectly balanced.',
		Rarity = 4,
		Usable = { "All" },
		Skill = S,
		SkillLvl = 7,
		Stat1 = A,
		Stat1Value = 36,
		Special = "Great tree damage +",
		CraftClass = C,
		CraftRank = "God-in-Training"..H,
		Ingredients = { "[[Earth Beam]]", "[[Deadly Claws]]", "[[Monster Hide]]" },
		Amount = { 2, 1, 1 },
		Exp = 200,
		Sold = 19800,
		Sell = 5000,
		Type = T
	},
	["Goddess's Axe"] = {
		Description = "Axe blessed by the Goddess. Almost like it adjusts to the user's hand.",
		Rarity = 4,
		Usable = { "All" },
		Skill = S,
		SkillLvl = 8,
		Stat1 = A,
		Stat1Value = 44,
		Special = "Sweet Spot area +",
		CraftClass = C,
		CraftRank = "Master"..H,
		Ingredients = { "[[Earth Beam]]", "[[Celestial Ingot]]", "[[Moon Cluster]]" },
		Amount = { 2, 1, 2 },
		Exp = 200,
		Sold = 27000,
		Sell = 8300,
		Type = T
	},
	["Great Forest Axe"] = {
		Description = "Axe crafted deep within the forest. It is said there is no tree it cannot cut.",
		Rarity = 5,
		Usable = { "Woodcutter" },
		Skill = S,
		SkillLvl = 11,
		Stat1 = A,
		Stat1Value = 54,
		Special = "Rare drops + (woodcutting)",
		CraftClass = C,
		CraftRank = "God"..H,
		Ingredients = { "[[Starry Beam]]", "[[Earth Mana +]]", "[[Cruel Fang]]" },
		Amount = { 2, 1, 1 },
		Exp = 200,
		Sold = "N/A",
		Sell = 10450,
		Type = T
	},
	["Gigaga Axe"] = {
		Description = "Axe from a time long forgotten. Contains the power of the Fluffkin.",
		Rarity = 5,
		Usable = { "All" },
		Skill = S,
		SkillLvl = 12,
		Stat1 = A,
		Stat1Value = 50,
		Special = "Max Sweet Spot strikes +",
		CraftClass = C,
		CraftRank = "God-in-Training",
		Ingredients = { "[[Gigaga Beam]]", "[[Rainbow Mana]]", "[[Sack of Secret Treasure]]" },
		Amount = { 1, 1, 1 },
		Exp = 600,
		Sold = 47000,
		Sell = 19600,
		Type = T,
		DLC = 1
	},
	["Cutterfly"] = {
		Description = "Axe reminiscent of a butterfly. It looks cute, but it packs a punch!",
		Rarity = 5,
		Usable = { "All" },
		Skill = S,
		SkillLvl = 13,
		Stat1 = A,
		Stat1Value = 65,
		Special = "Sweet Spot area ++",
		CraftClass = C,
		CraftRank = "God-in-Training"..H,
		Ingredients = { "[[Gigaga Beam]]", "[[Giga Gigaga Log]]", "[[Angelic Butterfly]]" },
		Amount = { 2, 1, 5 },
		Exp = 1500,
		Sold = "N/A",
		Sell = 30000,
		Type = T,
		DLC = 1
	},
	["Meteor Axe"] = {
		Description = "An axe infused with the power of the gods. So mighty, it can cut a meteorite right in half.",
		Rarity = 5,
		Usable = { "Woodcutter" },
		Skill = S,
		SkillLvl = 15,
		Stat1 = A,
		Stat1Value = 70,
		Special = "Special tree damage +",
		CraftClass = C,
		CraftRank = "God"..H,
		Ingredients = { "[[Divine Beam]]", "[[Giant Divine Log]]", "[[Ancient Stone +]]" },
		Amount = { 2, 1, 3 },
		Exp = 1800,
		Sold = "N/A",
		Sell = 32000,
		Type = T,
		DLC = 1
	}
}
return Data