Module:Gear/Bows/Data
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Documentation for this module may be created at Module:Gear/Bows/Data/doc
-- Bows Data
local T = "[[Weapons|Weapon]] ([[Bows|Bow]])"
local S = "[[Archery Skill]]"
local A = "Attack"
local P = "------"
local C = "[[Carpenter]]"
local H = " (High Level)"
local Data =
{
["Hunter's Bow"] = {
Description = "A beginner's bow. More pea shooter than bow.",
Rarity = 0,
Usable = { "All" },
Skill = S,
SkillLvl = 1,
Stat1 = A,
Stat1Value = 4,
Special = P,
Sold = 400,
Sell = 10,
Type = T
},
["Oak Bow"] = {
Description = "A bow made of oak. Nice and sturdy for lining up those all-important shots.",
Rarity = 0,
Usable = { "All" },
Skill = S,
SkillLvl = 1,
Atat1 = A,
Stat1Value = 8,
Special = P,
CraftClass = C,
CraftRank = "Fledgling",
Ingredients = { "[[Oak Beam]]", "[[Straw Thread]]" },
Amount = { 2, 2 },
Exp = 10,
Sold = 1200,
Sell = 400,
Type = T
},
["Pine Bow"] = {
Description = "A bow made of pine wood. While well-made, it takes considerable strength to use.",
Rarity = 1,
Usable = { "All" },
Skill = S,
SkillLvl = 2,
Stat1 = A,
Stat1Value = 12,
Special = P,
CraftClass = C,
CraftRank = "Apprentice",
Ingredients = { "[[Pine Beam]]", "[[Straw Thread]]", "[[Animal Hide]]" },
Amount = { 2, 2, 1 },
Exp = 15,
Sold = 1800,
Sell = 1000,
Type = T
},
["Palm Bow"] = {
Description = "A sturdy bow made of palm wood. It can take some getting used to, but it's worth it.",
Rarity = 2,
Usable = { "All" },
Skill = S,
SkillLvl = 2,
Stat1 = A,
Stat1Value = 17,
Special = P,
CraftClass = C,
CraftRank = "Apprentice",
Ingredients = { "[[Palm Beam]]", "[[Silk Thread]]", "[[Animal Hide]]" },
Amount = { 2, 2, 1 },
Exp = 25,
Sold = 2400,
Sell = 1100,
Type = T
},
["Sugar Bow"] = {
Description = "A bow made of sugar wood. A nicely balanced bow.",
Rarity = 3,
Usable = { "All" },
Skill = S,
SkillLvl = 3,
Stat1 = A,
Stat1Value = 22,
Special = P,
CraftClass = C,
CraftRank = "Adept",
Ingredients = { "[[Sugar Beam]]", "[[Flax Thread]]", "[[Monster Hide]]" },
Amount = { 2, 2, 1 },
Exp = 65,
Sold = 4800,
Sell = 2400,
Type = T
},
["Orca Bow"] = {
Description = "A mighty bow that shoots arrows like jets<br>from a whale's blowhole. Quite the rarity!",
Rarity = 4,
Usable = { "Hunter" },
Skill = S,
SkillLvl = 4,
Stat1 = A,
Stat1Value = 28,
Special = "Water element +",
CraftClass = C,
CraftRank = "Expert"..H,
Ingredients = { "[[Mangrove Beam]]", "[[Marine Thread]]", "[[Vivid Coral]]" },
Amount = { 2, 2, 2 },
Exp = 130,
Sold = 12000,
Sell =3700,
Type = T
},
["Flaming Bow"] = {
Description = "A bow infused with a phoenix's flame.<br>With this, you'll never be down and out!",
Rarity = 4,
Usable = { "Hunter" },
Skill = S,
SkillLvl = 5,
Stat1 = A,
Stat1Value = 34,
Special = "Fire element +",
CraftClass = C,
CraftRank = "Master"..H,
Ingredients = { "[[Fire Beam]]", "[[Pink Silk Thread]]", "[[Rainbow Feather]]" },
Amount = { 2, 2, 1 },
Exp = 200,
Sold = 15000,
Sell = 11000,
Type = T
},
["Wyvern's Breath"] = {
Description = "A bow that possesses the power of dragons.<br>Its power is akin to that of a wyvern's breath.",
Rarity = 4,
Usable = { "Hunter" },
Skill = S,
SkillLvl = 6,
Stat1 = A,
Stat1Value = 42,
Special = P,
CraftClass = C,
CraftRank = "God"..H,
Ingredients = { "[[Skytree Beam]]", "[[Starry Thread]]", "[[Coal-Black Feather]]" },
Amount = { 2, 2, 2 },
Exp = 200,
Sold = 24000,
Sell = 10500,
Type = T
},
["Forest Bow"] = {
Description = "A sacred bow that may only be wielded by<br>those chosen by the forest itself.",
Rarity = 5,
Usable = { "Hunter" },
Skill = S,
SkillLvl = 7,
Stat1 = A,
Stat1Value = 50,
Special = "Dexterity +10",
CraftClass = C,
CraftRank = "God"..H,
Ingredients = { "[[Divine Beam]]", "[[Millennial Branch]]", "[[Ancient Nuts]]" },
Amount = { 2, 1, 2 },
Exp = "",
Sold = "N/A",
Sell = 6900,
Type = T
},
["Wyvern Bow"] = {
Description = "A bow created in ancient times. Grants the<br>wielder the power of a mighty Wyvern.",
Rarity = 5,
Usable = { "All" },
Skill = S,
SkillLvl = 8,
Stat1 = A,
Stat1Value = 54,
Special = "Battle EXP + (+10%)",
CraftClass = C,
CraftRank = "God-in-Training",
Ingredients = { "[[Divine Beam]]", "[[Rainbow Mana]]", "[[Gigaga String]]" },
Amount = { 2, 1, 1 },
Exp = 600,
Sold = 36000,
Sell = 12400,
Type = T
},
["Destiny Bow"] = {
Description = "Holds the power to alter the wielder's fate. It can turn the battle in your favour.",
Rarity = 5,
Usable = { "Hunter" },
Skill = S,
SkillLvl = 10,
Stat1 = A,
Stat1Value = 62,
Special = "Critical rate +++",
CraftClass = C,
CraftRank = "Hero"..H,
Ingredients = { "[[Skytree Beam]]", "[[Starry Thread]]", "[[Unknown Life Form]]" },
Amount = { 2, 2, 1 },
Exp = 260,
Sold = "N/A",
Sell = 6000,
Type = T
},
["Hermes' Bow"] = {
Description = "A bow created millennia ago. Its arrows cut<br>through air like a hot knife through butter.",
Rarity = 5,
Usable = { "All" },
Skill = S,
SkillLvl = 12,
Stat1 = A,
Stat1Value = 58,
Special = "Wind element +++",
CraftClass = C,
CraftRank = "God-in-Training"..H,
Ingredients = { "[[Gigaga Beam]]", "[[Yggdrasil Branch]]", "[[Crab Shell]]" },
Amount = { 2, 1, 3 },
Exp = 1500,
Sold = "N/A",
Sell = "??" ,
Type = T
},
["Leo's Bow"] = {
Description = "A bow used by Leo. Each arrow cuts through the sky like a shooting star.",
Rarity = 5,
Usable = { "All" },
Skill = S,
SkillLvl = 12,
Stat1 = A,
Stat1Value = 102,
Special = "S. Skill charge rate +25%",
Sold = "N/A",
Sell = 10,
Type = T
},
["Heartbreaker"] = {
Description = "A bow that can destroy the very hearts of its enemies, or even the wielder themselves.",
Rarity = 5,
Usable = { "Hunter" },
Skill = S,
SkillLvl = 15,
Stat1 = A,
Stat1Value = 72,
Special = "Earth element +++",
CraftClass = C,
CraftRank = "God-in-Training"..H,
Ingredients = { "[[Gigaga Beam]]", "[[Giga Gigaga Log]]", "[[Giant Beast's Horn]]" },
Amount = { 2, 1, 1 },
Exp = 1800,
Sold = "N/A",
Sell = 14000,
Type = T
},
["Thunderstrike Bow"] = {
Description = "A bow that harnesses the power of storms. Rains down arrows with deadly precision.",
Rarity = 5,
Usable = { "Hunter" },
Skill = S,
SkillLvl = 15,
Stat1 = A,
Stat1Value = 80,
Special = "Special skill damage +",
CraftClass = C,
CraftRank = "God"..H,
Ingredients = { "[[Divine Beam]]", "[[Giant Divine Log]]", "[[Mythical Beast's Scales]]" },
Amount = { 2, 1, 1 },
Exp = "",
Sold = "N/A",
Sell = "?",
Type = T
},
["Spirit King's Bow"] = {
Description = "An ancient bow from the Elderwood. Personal armament of the Spirit King.",
Rarity = 5,
Usable = { "All" },
Skill = S,
SkillLvl = 15,
Stat1 = A,
Stat1Value = 120,
Special = "Attack +30",
Sold = "N/A",
Sell = 10,
Type = T
}
}
return Data