Module:Gear/Head/Data

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Documentation for this module may be created at Module:Gear/Head/Data/doc

-- Head Armour Data
local T = "[[Armour]] ([[Head]])"
local D = "Defence"
local M = "Magic Defence"
local P = "------"
local CT = "[[Tailor]]"
local CB = "[[Blacksmith]]"
local CA = "[[Alchemist]]"
local H = " (High Level)"
local G = "[[Lunares Coins|Gold Lunares Coins]]"
local S = "[[Lunares Coins|Silver Lunares Coins]]"
local B = "[[Lunares Coins|Both Lunares Coins]]"
local W = "[[Passwords|Password]]"

local Data =
{
	-- Lvl 1 Lives START --
	["Slugger's Helm"] = {
		Description = "A helm used by Mercenaries. Protects well against attacks to the back of the head.",
		Rarity = 0,
		Usable = { "Mercenary" },
		SkillLvl = 0,
		Gender = "Male",
		Stat1 = D,
		Stat1Value = 3,
		Stat2 = M,
		Stat2Value = 0,
		Special = P,
		Sold = 400,
		Sell = 10,
		Type = T
	},
	["Plain Helmet"] = {
		Description = "A helm used by Mercenaries. Simple but effective.",
		Rarity = 0,
		Usable = { "Mercenary" },
		SkillLvl = 0,
		Gender = "Female",
		Stat1 = D,
		Stat1Value = 3,
		Stat2 = M,
		Stat2Value = 0,
		Special = P,
		Sold = 400,
		Sell = 10,
		Type = T
	},
	["Hunter's Hat"] = {
		Description = "A headpiece used by Hunters. Blocks out noise to help you focus.",
		Rarity = 0,
		Usable = { "Hunter" },
		SkillLvl = 0,
		Gender = "Male",
		Stat1 = D,
		Stat1Value = 2,
		Stat2 = M,
		Stat2Value = 0,
		Special = P,
		Sold = 400,
		Sell = 10,
		Type = T
	},
	["Huntress's Hat"] = {
		Description = "A headpiece used by Hunters. Designed not to stick out in the foliage.",
		Rarity = 0,
		Usable = { "Hunter" },
		SkillLvl = 0,
		Gender = "Female",
		Stat1 = D,
		Stat1Value = 2,
		Stat2 = M,
		Stat2Value = 0,
		Special = P,
		Sold = 400,
		Sell = 10,
		Type = T
	},
	["Mage's Hood"] = {
		Description = "A hood used by Magicians. Wearing one is a magical experience.",
		Rarity = 0,
		Usable = { "Magician" },
		SkillLvl = 0,
		Gender = "Male",
		Stat1 = D,
		Stat1Value = 1,
		Stat2 = M,
		Stat2Value = 2,
		Special = P,
		Sold = 400,
		Sell = 10,
		Type = T
	},
	["Witch's Hood"] = {
		Description = "A hood used by female Magicians. Filled to the brim with magical power.",
		Rarity = 0,
		Usable = { "Magician" },
		SkillLvl = 0,
		Gender = "Female",
		Stat1 = D,
		Stat1Value = 1,
		Stat2 = M,
		Stat2Value = 2,
		Special = P,
		Sold = 400,
		Sell = 10,
		Type = T
	},
	["Miner's Helmet"] = {
		Description = "A leather headpiece used by Miners. Guards the head from rock-related mishaps.",
		Rarity = 0,
		Usable = { "Miner" },
		SkillLvl = 0,
		Gender = "Male",
		Stat1 = D,
		Stat1Value = 2,
		Stat2 = M,
		Stat2Value = 0,
		Special = P,
		Sold = 400,
		Sell = 10,
		Type = T
	},
	["Miner's Puffy Helmet"] = {
		Description = "A leather headpiece used by Miners. Practical, and the ladies certainly dig it!",
		Rarity = 0,
		Usable = { "Miner" },
		SkillLvl = 0,
		Gender = "Female",
		Stat1 = D,
		Stat1Value = 2,
		Stat2 = M,
		Stat2Value = 0,
		Special = P,
		Sold = 400,
		Sell = 10,
		Type = T
	},
	["Cutter's Cap"] = {
		Description = "A hat used by Woodcutters. It lets the wearer hear the voices of the forest spirits.",
		Rarity = 0,
		Usable = { "Woodcutter" },
		SkillLvl = 0,
		Stat1 = D,
		Stat1Value = 2,
		Stat2 = M,
		Stat2Value = 0,
		Special = P,
		Sold = 400,
		Sell = 10,
		Type = T
	},
	["Fishy Green Hood"] = {
		Description = "A hood resembling a Castele Carp. It is said that wearing it grants great fishing prowess.",
		Rarity = 0,
		Usable = { "Angler" },
		SkillLvl = 0,
		Gender = "Male",
		Stat1 = D,
		Stat1Value = 2,
		Stat2 = M,
		Stat2Value = 0,
		Special = P,
		Sold = 400,
		Sell = 10,
		Type = T
	},
	["Fishy Pink Hood"] = {
		Description = "A hood resembling an Ornamental Carp. It is said to help understanding a fish's mind.",
		Rarity = 0,
		Usable = { "Angler" },
		SkillLvl = 0,
		Gender = "Female",
		Stat1 = D,
		Stat1Value = 2,
		Stat2 = M,
		Stat2Value = 0,
		Special = P,
		Sold = 400,
		Sell = 10,
		Type = T
	},
	["Pan-Fried Helm"] = {
		Description = "A special pan made to be worn as a helmet. For those who prefer al-dente to à la mode.",
		Rarity = 0,
		Usable = { "Cook" },
		SkillLvl = 0,
		Gender = "Male",
		Stat1 = D,
		Stat1Value = 2,
		Stat2 = M,
		Stat2Value = 0,
		Special = P,
		Sold = 400,
		Sell = 10,
		Type = T
	},
	["Potluck Helm"] = {
		Description = "A special pan designed as a helmet. Might need washing before cooking with it.",
		Rarity = 0,
		Usable = { "Cook" },
		SkillLvl = 0,
		Gender = "Female",
		Stat1 = D,
		Stat1Value = 2,
		Stat2 = M,
		Stat2Value = 0,
		Special = P,
		Sold = 400,
		Sell = 10,
		Type = T
	},
	["Blacksmith's Beanie"] = {
		Description = "A headpiece used by Blacksmiths. Keeps hair and sweat out of your face.",
		Rarity = 0,
		Usable = { "Blacksmith" },
		SkillLvl = 0,
		Gender = "Male",
		Stat1 = D,
		Stat1Value = 1,
		Stat2 = M,
		Stat2Value = 0,
		Special = P,
		Sold = 400,
		Sell = 10,
		Type = T
	},
	["Blacksmith's Cap"] = {
		Description = "A headpiece used by Blacksmiths for protection. Hair and furnaces do not mix.",
		Rarity = 0,
		Usable = { "Blacksmith" },
		SkillLvl = 0,
		Gender = "Female",
		Stat1 = D,
		Stat1Value = 1,
		Stat2 = M,
		Stat2Value = 0,
		Special = P,
		Sold = 400,
		Sell = 10,
		Type = T
	},
	["Brave Bandana"] = {
		Description = "A bandana used by Carpenters. One size fits all!",
		Rarity = 0,
		Usable = { "Carpenter" },
		SkillLvl = 0,
		Gender = "Male",
		Stat1 = D,
		Stat1Value = 1,
		Stat2 = M,
		Stat2Value = 0,
		Special = P,
		Sold = 400,
		Sell = 10,
		Type = T
	},
	["Bright Bandana"] = {
		Description = "A bandana used by Carpenters. One size fits all!",
		Rarity = 0,
		Usable = { "Carpenter" },
		SkillLvl = 0,
		Gender = "Female",
		Stat1 = D,
		Stat1Value = 1,
		Stat2 = M,
		Stat2Value = 0,
		Special = P,
		Sold = 400,
		Sell = 10,
		Type = T
	},
	["Alchemist's Bandana"] = {
		Description = 'A headpiece used by Alchemists. Said to put the "chemist" in "Alchemist".',
		Rarity = 0,
		Usable = { "Alchemist" },
		SkillLvl = 0,
		Stat1 = D,
		Stat1Value = 1,
		Stat2 = M,
		Stat2Value = 0,
		Special = P,
		Sold = 400,
		Sell = 10,
		Type = T
	},
	-- Lvl 1 Lives END --
	-- Lvl 30 Lives START --
	["Crusader's Circlet"] = {
		Description = "A circlet worn by heroic Paladins. Bestowed upon those who earn the Queen's blessing.",
		Rarity = 5,
		Usable = { "Paladin" },
		SkillLvl = 30,
		Gender = "Male",
		Stat1 = D,
		Stat1Value = 36,
		Stat2 = M,
		Stat2Value = 15,
		Special = "Dexterity +4",
		CraftClass = CB,
		CraftRank = "God"..H,
		Ingredients = { "[[Ancient Ingot]]", "[[Star Diamond]]", "[[King Gel]]" },
		Amount = { 1, 1, 1 },
		Exp = "?",
		Sold = "N\A",
		Sell = 27000,
		Type = T
	},
	["Crusader's Tiara"] = {
		Description = "A tiara worn by heroic Paladins. Bestowed upon those who earn the King's blessing.",
		Rarity = 5,
		Usable = { "Paladin" },
		SkillLvl = 30,
		Gender = "Female",
		Stat1 = D,
		Stat1Value = 36,
		Stat2 = M,
		Stat2Value = 15,
		Special = "Focus +4",
		CraftClass = CB,
		CraftRank = "God"..H,
		Ingredients = { "[[Ancient Ingot]]", "[[Star Diamond]]", "[[Queen Gel]]" },
		Amount = { 1, 1, 1 },
		Exp = "?",
		Sold = "N\A",
		Sell = 27000,
		Type = T
	},
	["Steel Helm"] = {
		Description = "A steel helm worn by heroic Mercenaries. It'll protect you from some serious attacks.",
		Rarity = 5,
		Usable = { "Mercenary" },
		SkillLvl = 30,
		Stat1 = D,
		Stat1Value = 36,
		Stat2 = M,
		Stat2Value = 12,
		Special = "S. Skill charge rate +10%",
		CraftClass = CB,
		CraftRank = "God"..H,
		Ingredients = { "[[Demonic Ingot]]", "[[Fortified Shell]]", "[[Cruel Fang]]" },
		Amount = { 1, 1, 1 },
		Exp = 600,
		Sold = "N\A",
		Sell = 7000,
		Type = T
	},
	["Sniper's Hat"] = {
		Description = "A fine hat worn by heroic Hunters. It allows you to sense even the tiniest creatures.",
		Rarity = 5,
		Usable = { "Hunter" },
		SkillLvl = 30,
		Stat1 = D,
		Stat1Value = 28,
		Stat2 = M,
		Stat2Value = 15,
		Special = "Critical rate +",
		CraftClass = CT,
		CraftRank = "God"..H,
		Ingredients = { "[[Divine Cashmere]]", "[[Lightning Feather]]", "[[Greenbell]]" },
		Amount = { 2, 1, 1 },
		Exp = 600,
		Sold = "N\A",
		Sell = 12000,
		Type = T
	},
	["Grand Magician's Hood"] = {
		Description = "A hood worn by Heroic Wizards. Let those around you know how grand you really are!",
		Rarity = 5,
		Usable = { "Magician" },
		SkillLvl = 30,
		Stat1 = D,
		Stat1Value = 24,
		Stat2 = M,
		Stat2Value = 30,
		Special = "SP recovery speed +",
		CraftClass = CT,
		CraftRank = "God"..H,
		Ingredients = { "[[Rainbow Linen]]", "[[Starry Thread]]", "[[Element Zero]]" },
		Amount = { 2, 2, 1 },
		Exp = 600,
		Sold = "N\A",
		Sell = 17000,
		Type = T
	},
	["Avalanche Helmet"] = {
		Description = "A fine helmet worn by heroic Miners. Sturdy enough to protect you from cave-ins.",
		Rarity = 5,
		Usable = { "Miner" },
		SkillLvl = 30,
		Stat1 = D,
		Stat1Value = 30,
		Stat2 = M,
		Stat2Value = 15,
		Special = "Focus +4",
		CraftClass = CB,
		CraftRank = "God",
		Ingredients = { "[[Ancient Ingot]]", "[[Celestial Ingot]]", "[[Evil Shard]]" },
		Amount = { 1, 2, 1 },
		Exp = 200,
		Sold = "N\A",
		Sell = 11500,
		Type = T
	},
	["Woodland Beret"] = {
		Description = "A fine beret worn by heroic Woodcutters. Proof that the wearer is one with the forest.",
		Rarity = 5,
		Usable = { "Woodcutter" },
		SkillLvl = 30,
		Stat1 = D,
		Stat1Value = 30,
		Stat2 = M,
		Stat2Value = 15,
		Special = "Focus +4",
		CraftClass = CT,
		CraftRank = "God"..H,
		Ingredients = { "[[Angelic Cotton]]", "[[Fire Mana +]]", "[[Divine Bird's Feather]]" },
		Amount = { 2, 1, 1 },
		Exp = 600,
		Sold = "N\A",
		Sell = 18000,
		Type = T
	},
	["Whale Hood"] = {
		Description = "A hood worn by heroic Anglers. Hear the sounds of the ocean wherever you go!",
		Rarity = 5,
		Usable = { "Angler" },
		SkillLvl = 30,
		Stat1 = D,
		Stat1Value = 26,
		Stat2 = M,
		Stat2Value = 20,
		Special = "Intelligence +4",
		CraftClass = CT,
		CraftRank = "God"..H,
		Ingredients = { "[[Pastel Cotton]]", "[[Dark Scales]]", "[[Divine Ribbon]]" },
		Amount = { 1, 1, 1 },
		Exp = "?",
		Sold = "N\A",
		Sell = 6800,
		Type = T
	},
	["Five Star Hat"] = {
		Description = "A hat worn by heroic Cooks. Received five stars in last month's Finicky Food magazine!",
		Rarity = 5,
		Usable = { "Cook" },
		SkillLvl = 30,
		Stat1 = D,
		Stat1Value = 26,
		Stat2 = M,
		Stat2Value = 20,
		Special = "Focus +4",
		CraftClass = CT,
		CraftRank = "God"..H,
		Ingredients = { "[[Cloud Cashmere]]", "[[White Gel]]", "[[Star Cluster]]" },
		Amount = { 2, 2, 5 },
		Exp = "?",
		Sold = "N\A",
		Sell = 15000,
		Type = T
	},
	["Hammer Head"] = {
		Description = "A headpiece worn by Heroic Blacksmiths. Tempers the spirit of a true crafting genius.",
		Rarity = 5,
		Usable = { "Blacksmith" },
		SkillLvl = 30,
		Stat1 = D,
		Stat1Value = 28,
		Stat2 = M,
		Stat2Value = 15,
		Special = "Focus +4",
		CraftClass = CT,
		CraftRank = "God"..H,
		Ingredients = { "[[Flare Wool]]", "[[Magma Ingot]]", "[[Ancient Shell]]" },
		Amount = { 2, 2, 1 },
		Exp = 600,
		Sold = "N\A",
		Sell = 7000,
		Type = T
	},
	["Chief's Bandana"] = {
		Description = "A fine bandana worn by heroic Carpenters. Helps you become one with the lumber.",
		Rarity = 5,
		Usable = { "Carpenter" },
		SkillLvl = 30,
		Stat1 = D,
		Stat1Value = 28,
		Stat2 = M,
		Stat2Value = 15,
		Special = "Dexterity +4",
		CraftClass = CT,
		CraftRank = "God"..H,
		Ingredients = { "[[Flare Wool]]", "[[Sun Cluster]]", "[[Gigaga Beam]]" },
		Amount = { 1, 3, 1 },
		Exp = 600,
		Sold = "N\A",
		Sell = 7000,
		Type = T
	},
	["Creativity Cap"] = {
		Description = "A hat worn by heroic Alchemists. Sharpens the mind and makes any concoction a snap!",
		Rarity = 5,
		Usable = { "Alchemist" },
		SkillLvl = 30,
		Stat1 = D,
		Stat1Value = 26,
		Stat2 = M,
		Stat2Value = 20,
		Special = "Intelligence +4",
		CraftClass = CT,
		CraftRank = "God"..H,
		Ingredients = { "[[Divine Cashmere]]", "[[Sorcery Orb]]", "[[Green Gel]]" },
		Amount = { 2, 1, 1 },
		Exp = "?",
		Sold = "N\A",
		Sell = 15026,
		Type = T
	},
	-- Lvl 30 Lives END --
	-- Password START --
	["Dancer's Veil"] = {
		Description = "Headgear specially made for dancers. Fine silk flows perfectly with their elegant steps.",
		Rarity = 4,
		Usable = { "All" },
		SkillLvl = 0,
		Stat1 = D,
		Stat1Value = 6,
		Stat2 = M,
		Stat2Value = 6,
		Special = "Dexterity +1",
		Sold = W,
		Sell = 6500,
		Type = T
	},
	["Demon Headpiece"] = {
		Description = "Designed by the Dark Sultan's crazed fans, it's all the rage among their fellow cultists.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 0,
		Stat1 = D,
		Stat1Value = 6,
		Stat2 = M,
		Stat2Value = 6,
		Special = P,
		Sold = W,
		Sell = 9000,
		Type = T
	},
	["Dragon Whelp Head"] = {
		Description = "Ever wanted to be a dragon? Now you can look like one! (Flame breath not included.)",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 0,
		Stat1 = D,
		Stat1Value = 9,
		Stat2 = M,
		Stat2Value = 6,
		Special = "Friendship growth rate +",
		Sold = W,
		Sell = 10,
		Type = T
	},
	["Elegant Headband"] = {
		Description = "Chic headband that will keep your hair in place and make you look charming.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 0,
		Gender = "Female",
		Stat1 = D,
		Stat1Value = 6,
		Stat2 = M,
		Stat2Value = 15,
		Special = "SP recovery speed +",
		Sold = W,
		Sell = 10,
		Type = T
	},
	["Frilly Headband"] = {
		Description = "Cute, frilly headband worn by romantic girls who love to dream.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 0,
		Gender = "Female",
		Stat1 = D,
		Stat1Value = 8,
		Stat2 = M,
		Stat2Value = 10,
		Special = "Dexterity +4",
		Sold = W,
		Sell = 10,
		Type = T
	},
	["Halo"] = {
		Description = "Angelic headgear featuring laurel leaves and a halo. Only for the truly virtuous.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 0,
		Stat1 = D,
		Stat1Value = 6,
		Stat2 = M,
		Stat2Value = 6,
		Special = P,
		Sold = W,
		Sell = 8500,
		Type = T
	},
	["Ninja Headband"] = {
		Description = [[We in Reveria aren't sure what "ninjas" are, but this is their traditional headgear.]],
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 0,
		Stat1 = D,
		Stat1Value = 10,
		Stat2 = M,
		Stat2Value = 15,
		Special = "Critical rate +",
		Sold = W,
		Sell = 10,
		Type = T
	},
	["Plushling Hat"] = {
		Description = "Headgear to help fit in with the Plushlings. Makes you want to talk like them too.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 0,
		Stat1 = D,
		Stat1Value = 8,
		Stat2 = M,
		Stat2Value = 8,
		Special = "Friendship growth rate ++",
		Sold = W,
		Sell = 10,
		Type = T
	},
	["Sailor's Hat"] = {
		Description = "A traditional hat worn by sailors. Now it's more of a fashion statement than a uniform.",
		Rarity = 4,
		Usable = { "All" },
		SkillLvl = 0,
		Stat1 = D,
		Stat1Value = 6,
		Stat2 = M,
		Stat2Value = 6,
		Special = P,
		Sold = W,
		Sell = 1875,
		Type = T
	},
	["Sheepish Cap"] = {
		Description = "A hat designed like a sheep. Don't be sheepish---this is one stylish hat!",
		Rarity = 4,
		Usable = { "All" },
		SkillLvl = 0,
		Stat1 = D,
		Stat1Value = 6,
		Stat2 = M,
		Stat2Value = 6,
		Special = "Sleep resistance",
		Sold = W,
		Sell = 3000,
		Type = T
	},
	["Snow Hat"] = {
		Description = "A hat to keep you warm, even in the fiercest of blizzards. Goes well with the Snow Suit",
		Rarity = 4,
		Usable = { "All" },
		SkillLvl = 0,
		Stat1 = D,
		Stat1Value = 6,
		Stat2 = M,
		Stat2Value = 6,
		Special = P,
		Sold = W,
		Sell = 6000,
		Type = T
	},
	["Twisted Headband"] = {
		Description = "A tightly twisted headband. When a normal headband won't cut it.",
		Rarity = 4,
		Usable = { "All" },
		SkillLvl = 0,
		Stat1 = D,
		Stat1Value = 6,
		Stat2 = M,
		Stat2Value = 6,
		Special = "Vitality +1",
		Sold = W,
		Sell = 4500,
		Type = T
	},
	["Yippee-Ki-Yay Hat"] = {
		Description = "A cowboy's signature hat. You get a sense of the Wild West just wearing it. Yee-haw!",
		Rarity = 4,
		Usable = { "All" },
		SkillLvl = 0,
		Stat1 = D,
		Stat1Value = 6,
		Stat2 = M,
		Stat2Value = 6,
		Special = "Vitality +1",
		Sold = W,
		Sell = 6000,
		Type = T
	},
	["Cacto Cabeza"] = {
		Description = "Hat made out of a hallowed-out cactus. Its cute little needles can cause acute pain.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 20,
		Stat1 = D,
		Stat1Value = 16,
		Stat2 = M,
		Stat2Value = 21,
		Special = "Wind element ++",
		Sold = W,
		Sell = 10,
		Type = T
	},
	["Festive Hat"] = {
		Description = "Ho ho ho! Put this hat on and indulge in some gift-giving fun!",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 20,
		Stat1 = D,
		Stat1Value = 8,
		Stat2 = M,
		Stat2Value = 8,
		Special = "Item drop rate +",
		Sold = W,
		Sell = 10,
		Type = T
	},
	["Fluffkin Head"] = {
		Description = "Headgear that looks like a Furlin head. Don't worry, kids---It's not the real thing.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 20,
		Stat1 = D,
		Stat1Value = 20,
		Stat2 = M,
		Stat2Value = 3,
		Special = "Fire element ++",
		Sold = W,
		Sell = 10,
		Type = T
	},
	["Frilly Cap"] = {
		Description = "An adorably frilly-licious hat.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 20,
		Stat1 = D,
		Stat1Value = 13,
		Stat2 = M,
		Stat2Value = 19,
		Special = "Friendship growth rate ++",
		Sold = W,
		Sell = 10,
		Type = T
	},
	["Laura's Hat"] = {
		Description = "Made for a princess, using only the finest materials found in Castele.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 20,
		Stat1 = D,
		Stat1Value = 19,
		Stat2 = M,
		Stat2Value = 19,
		Special = "HP orb drop ++++",
		Sold = W,
		Sell = 10,
		Type = T
	},
	["Mystery Hat"] = {
		Description = "Quirky hat that looks like it might just talk.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 20,
		Stat1 = D,
		Stat1Value = 6,
		Stat2 = M,
		Stat2Value = 27,
		Special = "Magic Attack +30",
		Sold = W,
		Sell = 10,
		Type = T
	},
	["Princely Crown"] = {
		Description = "A marvelous gilded crown that's been in the Royal Family for centuries.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 20,
		Stat1 = D,
		Stat1Value = 17,
		Stat2 = M,
		Stat2Value = 16,
		Special = "Crafting EXP +",
		Sold = W,
		Sell = 10,
		Type = T
	},
	["Pumpkin Head"] = {
		Description = "With headgear like this, you could become the ambassador of a pumpkin paradise!",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 20,
		Stat1 = D,
		Stat1Value = 12,
		Stat2 = M,
		Stat2Value = 23,
		Special = "Earth element ++",
		Sold = W,
		Sell = 10,
		Type = T
	},
	["Snowman's Head"] = {
		Description = "A hat resembling a snowman's head. Muffles sound for an added feel of snowy stillness",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 20,
		Stat1 = D,
		Stat1Value = 13,
		Stat2 = M,
		Stat2Value = 13,
		Special = "Water element ++",
		Sold = W,
		Sell = 10,
		Type = T
	},
	["Witch's Hat"] = {
		Description = "Why not complement the look with a black cat or a bat?",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 20,
		Stat1 = D,
		Stat1Value = 50,
		Stat2 = M,
		Stat2Value = 62,
		Special = "SP recovery speed +++",
		Sold = W,
		Sell = 10,
		Type = T
	},
	-- Password END --
	-- Lunares Coins START --
	["Bandit Hood"] = {
		Description = "A hood worn by Bandits to conceal their faces.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 20,
		Stat1 = D,
		Stat1Value = 10,
		Stat2 = M,
		Stat2Value = 19,
		Special = "Attack + when unarmed",
		Sold = S,
		Sell = 10,
		Type = T,
		DLC = 1
	},
	["Buccaneer's Headband"] = {
		Description = "Bandana worn by pirates. Good for wiping hands and keeping sweat out of your face.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 20,
		Stat1 = D,
		Stat1Value = 18,
		Stat2 = M,
		Stat2Value = 12,
		Special = "All fish damage +",
		Sold = B,
		Sell = 10,
		Type = T,
		DLC = 1
	},
	["Carrotella Head"] = {
		Description = "A hat that will make your head look like a giant carrot monster.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 20,
		Stat1 = D,
		Stat1Value = 18,
		Stat2 = M,
		Stat2Value = 6,
		Special = "Max HP +40",
		Sold = S,
		Sell = 10,
		Type = T,
		DLC = 1
	},
	["Celestial Hat"] = {
		Description = "Light straw hat perfect for farmers working in the bright sunlight of the heavens.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 20,
		Stat1 = D,
		Stat1Value = 26,
		Stat2 = M,
		Stat2Value = 4,
		Special = "Max Sweet Spot strikes ++",
		Sold = G,
		Sell = 10,
		Type = T,
		DLC = 1
	},
	["Danuta's Hat"] = {
		Description = "A hat to make you look like the Great Spirit of the forest. It's warm and fluffy.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 20,
		Stat1 = D,
		Stat1Value = 24,
		Stat2 = M,
		Stat2Value = 2,
		Special = "Magic Defence +15",
		Sold = S,
		Sell = 10,
		Type = T,
		DLC = 1
	},
	["Goddess's Hairpiece"] = {
		Description = "Hairpiece with the symbol of Lunares, made from some mysterious metal.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 20,
		Stat1 = D,
		Stat1Value = 18,
		Stat2 = M,
		Stat2Value = 38,
		Special = "God Mode time ++",
		Sold = G,
		Sell = 10,
		Type = T,
		DLC = 1
	},
	["Gold Dragon Head"] = {
		Description = "Part of the Gold Dragon costume set. It can make you breathe fire...well, maybe not.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 20,
		Stat1 = D,
		Stat1Value = 32,
		Stat2 = M,
		Stat2Value = 21,
		Special = "Max HP +30",
		Sold = S,
		Sell = 10,
		Type = T,
		DLC = 1
	},
	["Leilah's Floral Circlet"] = {
		Description = "Made from Elderwood tree leaves. Smells of the forest. Aaah...leafy.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 20,
		Stat1 = D,
		Stat1Value = 14,
		Stat2 = M,
		Stat2Value = 18,
		Special = "Crafting S. Skill rate +25%",
		Sold = B,
		Sell = 10,
		Type = T,
		DLC = 1
	},
	["Pam's Bandana"] = {
		Description = "Headwear popular among more mature ladies.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 20,
		Stat1 = D,
		Stat1Value = 10,
		Stat2 = M,
		Stat2Value = 16,
		Special = "Dosh drop rate +",
		Sold = B,
		Sell = 10,
		Type = T,
		DLC = 1
	},
	["Pino's Hat"] = {
		Description = "Carved from the bark of Elderwood trees. Whispers of forest spirits come from within.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 20,
		Stat1 = D,
		Stat1Value = 17,
		Stat2 = M,
		Stat2Value = 14,
		Special = "Rare drops + (gathering)",
		Sold = B,
		Sell = 10,
		Type = T,
		DLC = 1
	},
	["Odin's Helm"] = {
		Description = "Special equipment for Captain Odin, topped with a crest.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 40,
		Stat1 = D,
		Stat1Value = 42,
		Stat2 = M,
		Stat2Value = 11,
		Special = "Attack +15",
		Sold = B,
		Sell = 10,
		Type = T,
		DLC = 1
	},
	["Dragon King's Helm"] = {
		Description = "Helm worn by the Dragon King, the hero of centuries-old Castele legend.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 100,
		Stat1 = D,
		Stat1Value = 87,
		Stat2 = M,
		Stat2Value = 19,
		Special = "Attack +30",
		Sold = G,
		Sell = 10,
		Type = T,
		DLC = 1
	},
	["Sea Lord's Helm"] = {
		Description = "Helm worn by the Sea Lord, tales of whom have long been told in Port Puerto.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 100,
		Stat1 = D,
		Stat1Value = 75,
		Stat2 = M,
		Stat2Value = 39,
		Special = "Attack +30",
		Sold = G,
		Sell = 10,
		Type = T,
		DLC = 1
	},
	["Dark Sultan's Helm"] = {
		Description = "Helm of the Legendary Dark Sultan, the hero of age-old Al Maajikan tales.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 100,
		Stat1 = D,
		Stat1Value = 52,
		Stat2 = M,
		Stat2Value = 62,
		Special = "Attack +30",
		Sold = G,
		Sell = 10,
		Type = T,
		DLC = 1
	},
	["Spirit King's Helm"] = {
		Description = "Helm of the Spirit King featured in old legends of the Elderwood.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 100,
		Stat1 = D,
		Stat1Value = 65,
		Stat2 = M,
		Stat2Value = 48,
		Special = "Attack +30",
		Sold = G,
		Sell = 10,
		Type = T,
		DLC = 1
	},
	-- Lunares Coins END --
	
	["Diving Mask"] = {
		Description = "A mask that lets you see the underwater world. A must for anybody in Port Puerto.",
		Rarity = 2,
		Usable = { "All" },
		SkillLvl = 0,
		Gender = "Male",
		Stat1 = D,
		Stat1Value = 4,
		Stat2 = M,
		Stat2Value = 0,
		Special = P,
		CraftClass = CA,
		CraftRank = "Adept",
		Ingredients = { "[[Glittering Coral]]", "[[Purple Stone]]", "[[Beast Hide]]" },
		Amount = { 1, 2, 1 },
		Exp = "??",
		Sold = 6400,
		Sell = 5400,
		Type = T,
	},
	["Flower Hairclip"] = {
		Description = "A pretty pink flower worn in the hair. A must for any summer party!",
		Rarity = 2,
		Usable = { "All" },
		SkillLvl = 0,
		Gender = "Female",
		Stat1 = D,
		Stat1Value = 4,
		Stat2 = M,
		Stat2Value = 0,
		Special = P,
		CraftClass = CA,
		CraftRank = "Adept",
		Ingredients = { "[[Rainbow Shell]]", "[[Port Puerto Bloom]]", "[[Fancy Ribbon]]" },
		Amount = { 1, 2, 1 },
		Exp = "??",
		Sold = 3800,
		Sell = "1500",
		Type = T,
	},
	["Leather Cap"] = {
		Description = "A sturdy helmet made of leather. It's light and durable, but not the most protective.",
		Rarity = 0,
		Usable = { "All" },
		SkillLvl = 0,
		Stat1 = D,
		Stat1Value = 4,
		Stat2 = M,
		Stat2Value = 1,
		Special = P,
		CraftClass = CB,
		CraftRank = "Fledgling",
		Ingredients = { "[[Animal Hide]]", "[[Animal Claws]]" },
		Amount = { 2, 1 },
		Exp = "??",
		Sold = 960,
		Sell = 400,
		Type = T,
	},
	["Artisan's Hat"] = {
		Description = "A hat designed for artisans of all crafts. Not very suitable for battle...",
		Rarity = 1,
		Usable = { "All" },
		SkillLvl = 0,
		Gender = "Male",
		Stat1 = D,
		Stat1Value = 3,
		Stat2 = M,
		Stat2Value = 0,
		Special = "Focus +1 ",
		CraftClass = CT,
		CraftRank = "Fledgling",
		Ingredients = { "[[Woven Straw Fabric]]", "[[Dandelion Cotton]]", "[[Redbell]]" },
		Amount = { 1, 1, 1 },
		Exp = "??",
		Sold = 1400,
		Sell = 280,
		Type = T,
	},
	["Cup Cap"] = {
		Description = "A hat designed to resemble a cup. Al Maajik sewing technology keeps your head cool.",
		Rarity = 3,
		Usable = { "All" },
		SkillLvl = 0,
		Gender = "Male",
		Stat1 = D,
		Stat1Value = 5,
		Stat2 = M,
		Stat2Value = 0,
		Special = P,
		CraftClass = CT,
		CraftRank = "Adept",
		Ingredients = { "[[Sunny Cotton]]", "[[Cashmere]]" },
		Amount = { 1, 1 },
		Exp = "??",
		Sold = 5200,
		Sell = "?",
		Type = T,
	},
	["Desert Headdress"] = {
		Description = "The perfect headgear to keep the sun off your head. An absolute must for desert life.",
		Rarity = 3,
		Usable = { "All" },
		SkillLvl = 0,
		Stat1 = D,
		Stat1Value = 5,
		Stat2 = M,
		Stat2Value = 0,
		Special = P,
		CraftClass = CT,
		CraftRank = "Adept",
		Ingredients = { "[[Cashmere]]", "[[Linen]]", "[[Al Maajik Bloom]]" },
		Amount = { 2, 1, 1 },
		Exp = "??",
		Sold = 4800,
		Sell = 2400,
		Type = T,
	},
	["Highland Beret"] = {
		Description = "A simple beret with a tartan pattern. Complete the look with matching bottoms!",
		Rarity = 1,
		Usable = { "All" },
		SkillLvl = 0,
		Stat1 = D,
		Stat1Value = 3,
		Stat2 = M,
		Stat2Value = 0,
		Special = P,
		CraftClass = CT,
		CraftRank = "Fledgling",
		Ingredients = { "[[Dandelion Cotton]]", "[[Sheep Fleece]]", "[[Greenbell]]" },
		Amount = { 1, 1, 1 },
		Exp = "??",
		Sold = 480,
		Sell = "?",
		Type = T,
	},
	["Jade Turban"] = {
		Description = "A white turban fastened with a fine piece of jade. It simply radiates elegance.",
		Rarity = 3,
		Usable = { "All" },
		SkillLvl = 0,
		Stat1 = D,
		Stat1Value = 5,
		Stat2 = M,
		Stat2Value = 0,
		Special = "Intelligence +1",
		CraftClass = CT,
		CraftRank = "Adpet",
		Ingredients = { "[[Cashmere]]", "[[Coal-Black Feather]]", "[[Redbell]]" },
		Amount = { 2, 1, 1 },
		Exp = "??",
		Sold = 3000,
		Sell = "?",
		Type = T,
	},
	["Maharaja Turban"] = {
		Description = "The symbol of a great desert king. Though it appears plain, it holds deep meaning.",
		Rarity = 3,
		Usable = { "All" },
		SkillLvl = 0,
		Stat1 = D,
		Stat1Value = 6,
		Stat2 = M,
		Stat2Value = 1,
		Special = P,
		CraftClass = CT,
		CraftRank = "Expert",
		Ingredients = { "[[Cashmere]]", "[[Red Gel]]", "[[Gemstone Buttons]]" },
		Amount = { 3, 1, 1 },
		Exp = "??",
		Sold = 14000,
		Sell = 3200,
		Type = T,
	},
	["Netted Hat"] = {
		Description = "A hat resembling nets used by Port Puerto's Anglers. Matches the Seafarer's Outfit.",
		Rarity = 2,
		Usable = { "All" },
		SkillLvl = 0,
		Stat1 = D,
		Stat1Value = 4,
		Stat2 = M,
		Stat2Value = 1,
		Special = P,
		CraftClass = CT,
		CraftRank = "Apprentice",
		Ingredients = { "[[Silk]]", "[[Wool]]" },
		Amount = { 1, 1 },
		Exp = "??",
		Sold = 3800,
		Sell = "?",
		Type = T,
	},
	["Quilted Hat"] = {
		Description = "A hat made of a thick, quilted material. Protects against attacks and the cold.",
		Rarity = 1,
		Usable = { "All" },
		SkillLvl = 0,
		Stat1 = D,
		Stat1Value = 4,
		Stat2 = M,
		Stat2Value = 1,
		Special = P,
		CraftClass = CT,
		CraftRank = "Apprentice",
		Ingredients = { "[[Wool]]", "[[Sheep Fleece]]" },
		Amount = { 2, 2 },
		Exp = "??",
		Sold = 1400,
		Sell = "?",
		Type = T,
	},
	["Prisoner's Hat"] = {
		Description = "A hat worn by those sent to the dungeons. Strangely, kids really seem to love this look.",
		Rarity = 4,
		Usable = { "All" },
		SkillLvl = 0,
		Stat1 = D,
		Stat1Value = 6,
		Stat2 = M,
		Stat2Value = 0,
		Special = P,
		Sold = 7200,
		Sell = 1800,
		Type = T,
	},
	["Spikeband"] = {
		Description = "A thick headband with large, protruding spikes. Popular on the punk scene.",
		Rarity = 4,
		Usable = { "All" },
		SkillLvl = 0,
		Stat1 = D,
		Stat1Value = 8,
		Stat2 = M,
		Stat2Value = 0,
		Special = "Strength +1",
		Sold = 18000,
		Sell = 4500,
		Type = T,
	},
	["Gaudy Hat"] = {
		Description = "A garish hat, popular among Port Puerto's elite. You'll certainly stand out wearing it.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 0,
		Stat1 = D,
		Stat1Value = 4,
		Stat2 = M,
		Stat2Value = 4,
		Special = "Luck +2",
		Sold = 32000,
		Sell = "?",
		Type = T,
	},
	["Iron Helm"] = {
		Description = "A helm wrought of iron. Heavy and a little uncomfortable, but offers good protection.",
		Rarity = 1,
		Usable = { "Paladin", "Mercenary", "Miner", "Woodcutter", "Blacksmith", "Carpenter" },
		SkillLvl = 5,
		Stat1 = D,
		Stat1Value = 9,
		Stat2 = M,
		Stat2Value = 0,
		Special = "Poison resistance",
		CraftClass = CB,
		CraftRank = "Apprentice",
		Ingredients = { "[[Iron Ingot]]", "[[Bronze Ingot]]" },
		Amount = { 1, 1 },
		Exp = "??",
		Sold = 1000,
		Sell = 500,
		Type = T,
	},
	["Snakeskin Helm"] = {
		Description = "A helm made using snake scales. It doesn't provide much protection.",
		Rarity = 1,
		Usable = { "Paladin", "Mercenary", "Hunter", "Miner", "Woodcutter", "Angler", "Blacksmith", "Carpenter" },
		SkillLvl = 5,
		Stat1 = D,
		Stat1Value = 6,
		Stat2 = M,
		Stat2Value = 2,
		Special = "Poison resistance",
		CraftClass = CB,
		CraftRank = "Apprentice",
		Ingredients = { "[[Snake Scales]]", "[[Iron Ingot]]" },
		Amount = { 3, 1 },
		Exp = "??",
		Sold = 1400,
		Sell = 1050,
		Type = T,
	},
	["Frigid Headwear"] = {
		Description = "A hat made for frolicking in the snow of Mt Snowpeak. Keeps heat in and cold OUT!",
		Rarity = 2,
		Usable = { "All" },
		SkillLvl = 5,
		Stat1 = D,
		Stat1Value = 4,
		Stat2 = M,
		Stat2Value = 4,
		Special = "Water element +",
		CraftClass = CT,
		CraftRank = "Expert"..H,
		Ingredients = { "[[Cashmere]]", "[[Golden Sheep Fleece]]", "[[Wooden Buttons]]" },
		Amount = { 2, 1, 2 },
		Exp = "??",
		Sold = 4600,
		Sell = 2100,
		Type = T,
	},
	["Flame Hood"] = {
		Description = "A hood imbued with the power of fire. For those who like all things red.",
		Rarity = 2,
		Usable = { "All" },
		SkillLvl = 5,
		Stat1 = D,
		Stat1Value = 3,
		Stat2 = M,
		Stat2Value = 5,
		Special = "Fire element ++",
		CraftClass = CT,
		CraftRank = "Expert"..H,
		Ingredients = { "[[Flare Wool]]", "[[Magic Powder]]", "[[Fire Mana]]" },
		Amount = { 2, 1, 1 },
		Exp = "??",
		Sold = 10000,
		Sell = 6700,
		Type = T,
	},
	["Aqua Hood"] = {
		Description = "A hood imbued with the power of water. For those who like all things blue.",
		Rarity = 2,
		Usable = { "All" },
		SkillLvl = 7,
		Stat1 = D,
		Stat1Value = 6,
		Stat2 = M,
		Stat2Value = 12,
		Special = "Water element ++",
		CraftClass = CT,
		CraftRank = "Expert"..H,
		Ingredients = { "[[Flare Wool]]", "[[Magic Powder]]", "[[Water Mana]]" },
		Amount = { 2, 1, 1 },
		Exp = "??",
		Sold = 10000,
		Sell = 7000,
		Type = T,
	},
	["Coastal Headwear"] = {
		Description = "A hat made for splashing around by the sea. Shields your head from those pesky UV rays!",
		Rarity = 2,
		Usable = { "All" },
		SkillLvl = 7,
		Stat1 = D,
		Stat1Value = 8,
		Stat2 = M,
		Stat2Value = 8,
		Special = "Wind element +",
		CraftClass = CT,
		CraftRank = "Adept",
		Ingredients = { "[[Marine Silk]]", "[[Fish Scales]]", "[[Seashell Buttons]]" },
		Amount = { 2, 1, 2 },
		Exp = "??",
		Sold = 4000,
		Sell = "?",
		Type = T,
	},
	["Mermaid Helm"] = {
		Description = "A helm made using fish scales. It's fairly sturdy.",
		Rarity = 2,
		Usable = { "Paladin", "Mercenary", "Hunter", "Miner", "Woodcutter", "Angler", "Blacksmith", "Carpenter" },
		SkillLvl = 7,
		Stat1 = D,
		Stat1Value = 11,
		Stat2 = M,
		Stat2Value = 4,
		Special = "Water element +",
		CraftClass = CB,
		CraftRank = "Adept",
		Ingredients = { "[[Fish Scales]]", "[[Silver Ingot]]" },
		Amount = { 3, 1 },
		Exp = "??",
		Sold = 2400,
		Sell = 1850,
		Type = T,
	},
	["Savage Cap"] = {
		Description = "A helmet made of high-quality leather. It provides a reasonable level of protection.",
		Rarity = 3,
		Usable = { "All" },
		SkillLvl = 7,
		Stat1 = D,
		Stat1Value = 12,
		Stat2 = M,
		Stat2Value = 4,
		Special = "Strength +1",
		CraftClass = CB,
		CraftRank = "Adept",
		Ingredients = { "[[Beast Hide]]", "[[Animal Hide]]", "[[Hard Claws]]" },
		Amount = { 1, 1, 1 },
		Exp = "??",
		Sold = 2800,
		Sell = 1240,
		Type = T,
	},
	["Gold Helm"] = {
		Description = "A shining golden helm. Made using precious gold, it provides very good protection.",
		Rarity = 3,
		Usable = { "Paladin", "Mercenary", "Miner", "Woodcutter", "Blacksmith", "Carpenter" },
		SkillLvl = 10,
		Stat1 = D,
		Stat1Value = 18,
		Stat2 = M,
		Stat2Value = 5,
		Special = P,
		CraftClass = CB,
		CraftRank = "Expert",
		Ingredients = { "[[Gold Ingot]]", "[[Silver Ingot]]" },
		Amount = { 1, 1 },
		Exp = "??",
		Sold = 3200,
		Sell = "1050",
		Type = T,
	},
	["Grotto Headwear"] = {
		Description = "A hat for spelunking in Reveria's caves. A must for any cave exploration. Safety first!",
		Rarity = 3,
		Usable = { "All" },
		SkillLvl = 10,
		Stat1 = D,
		Stat1Value = 11,
		Stat2 = M,
		Stat2Value = 11,
		Special = "Earth element +",
		CraftClass = CT,
		CraftRank = "Expert",
		Ingredients = { "[[Black Cashmere]]", "[[Monster Hide]]", "[[Wonderful Buttons]]" },
		Amount = { 2, 1, 2 },
		Exp = "??",
		Sold = 9000 ,
		Sell = "?",
		Type = T,
	},
	["Sandy Headwear"] = {
		Description = "A hat for braving fierce desert sandstorms. Fantastic at keeping your hair sand-free!",
		Rarity = 3,
		Usable = { "All" },
		SkillLvl = 10,
		Stat1 = D,
		Stat1Value = 11,
		Stat2 = M,
		Stat2Value = 11,
		Special = "Fire element +",
		CraftClass = CT,
		CraftRank = "Expert",
		Ingredients = { "[[Flare Wool]]", "[[Sandstone]]", "[[Metal Buttons]]" },
		Amount = { 2, 1, 2 },
		Exp = "??",
		Sold = 4600,
		Sell = "?",
		Type = T,
	},
	["Shellmet"] = {
		Description = "A helmet made from shells. Well, what were you expecting it to be?",
		Rarity = 3,
		Usable = { "All" },
		SkillLvl = 10,
		Stat1 = D,
		Stat1Value = 15,
		Stat2 = M,
		Stat2Value = 7,
		Special = "Water element ++",
		CraftClass = CT,
		CraftRank = "Expert",
		Ingredients = { "[[Durable Shell]]", "[[Little Shell]]", "[[Silver Ingot]]" },
		Amount = { 1, 2, 1 },
		Exp = "??",
		Sold = 4000,
		Sell = 1000,
		Type = T,
	},
	["Earth Hood"] = {
		Description = "A hood imbued with the power of the earth. For those who like all things green.",
		Rarity = 3,
		Usable = { "All" },
		SkillLvl = 10,
		Stat1 = D,
		Stat1Value = 9,
		Stat2 = M,
		Stat2Value = 16,
		Special = "Wind element ++",
		CraftClass = CT,
		CraftRank = "Master"..H,
		Ingredients = { "[[Angelic Cotton]]", "[[Magic Powder]]", "[[Earth Mana]]" },
		Amount = { 3, 1, 3 },
		Exp = "??",
		Sold = 15000,
		Sell = 13200,
		Type = T,
	},
	["Wind Hood"] = {
		Description = "A hood imbued with the power of wind. For those who like to gaze up at the sky.",
		Rarity = 3,
		Usable = { "All" },
		SkillLvl = 10,
		Stat1 = D,
		Stat1Value = 9,
		Stat2 = M,
		Stat2Value = 16,
		Special = "Wind element ++",
		CraftClass = CT,
		CraftRank = "Master"..H,
		Ingredients = { "[[Angelic Cotton]]", "[[Magic Powder]]", "[[Wind Mana]]" },
		Amount = { 3, 1, 3 },
		Exp = "??",
		Sold = 15000,
		Sell = 13200,
		Type = T,
	},
	["Gladiator's Helm"] = {
		Description = "A helmet like those of ancient gladiators. A reminder of Al Maajik's colourful history.",
		Rarity = 4,
		Usable = { "Paladin", "Mercenary" },
		SkillLvl = 15,
		Stat1 = D,
		Stat1Value = 24,
		Stat2 = M,
		Stat2Value = 3,
		Special = P,
		CraftClass = CB,
		CraftRank = "Expert"..H,
		Ingredients = { "[[Platinum Ingot]]", "[[Gold Ingot]]", "[[Coal-Black Feather]]" },
		Amount = { 1, 1, 1 },
		Exp = "??",
		Sold = 8000,
		Sell = 2100,
		Type = T,
	},
	["Beastly Cap"] = {
		Description = "A helmet made of very tough leather. Protects your noggin from knocks.",
		Rarity = 4,
		Usable = { "All" },
		SkillLvl = 15,
		Stat1 = D,
		Stat1Value = 18,
		Stat2 = M,
		Stat2Value = 10,
		Special = "Strength +2",
		CraftClass = CB,
		CraftRank = "Expert"..H,
		Ingredients = { "[[Monster Hide]]", "[[Beast Hide]]", "[[Sharp Claws]]" },
		Amount = { 1, 1, 1 },
		Exp = "??",
		Sold = 12000,
		Sell = 2600,
		Type = T,
	},
	["Magic Helm"] = {
		Description = "A helm made from Magic Ingots. Its mystical properties provide excellent protection.",
		Rarity = 4,
		Usable = { "Paladin", "Mercenary", "Miner", "Woodcutter", "Blacksmith", "Carpenter" },
		SkillLvl = 15,
		Stat1 = D,
		Stat1Value = 28,
		Stat2 = M,
		Stat2Value = 18,
		Special = P,
		CraftClass = CB,
		CraftRank = "Master"..H,
		Ingredients = { "[[Magic Ingot]]", "[[Platinum Ingot]]", "[[Magic Powder]]" },
		Amount = { 1, 1, 1 },
		Exp = "??",
		Sold = 12000,
		Sell = 3000,
		Type = T,
	},
	["Shark Hat"] = {
		Description = "A hat in the shape of a fearsome shark. This style might just CATCH on...",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 15,
		Stat1 = D,
		Stat1Value = 14,
		Stat2 = M,
		Stat2Value = 14,
		Special = P,
		CraftClass = CT,
		CraftRank = "Expert"..H,
		Ingredients = { "[[Marine Silk]]", "[[Swordfish Fin]]", "[[Strong Fang]]" },
		Amount = { 2, 1, 2 },
		Exp = "??",
		Sold = 30000,
		Sell = 5500,
		Type = T,
	},
	["Light Hood"] = {
		Description = "A hood imbued with the power of light. For those who love gazing at the moon.",
		Rarity = 4,
		Usable = { "All" },
		SkillLvl = 15,
		Stat1 = D,
		Stat1Value = 18,
		Stat2 = M,
		Stat2Value = 22,
		Special = "Intelligence +2",
		CraftClass = CT,
		CraftRank = "Hero"..H,
		Ingredients = { "[[Stardust Linen]]", "[[Spiritual Powder]]", "[[Light Mana]]" },
		Amount = { 2, 1, 1 },
		Exp = "??",
		Sold = 30000,
		Sell = 5500,
		Type = T,
	},
	["Sky-High Headwear"] = {
		Description = "The perfect hat for exploring Levitania. Sadly, won't help alleviate fear of heights.",
		Rarity = 4,
		Usable = { "All" },
		SkillLvl = 15,
		Stat1 = D,
		Stat1Value = 14,
		Stat2 = M,
		Stat2Value = 14,
		Special = "SP recovery speed +",
		CraftClass = CT,
		CraftRank = "Master",
		Ingredients = { "[[Stardust Linen]]", "[[Angelic Cotton]]", "[[Wonderful Buttons]]" },
		Amount = { 2, 1, 1 },
		Exp = "??",
		Sold = 11000,
		Sell = 7800,
		Type = T,
	},
	["Umbral Hood"] = {
		Description = "A hood imbued with the power of darkness. For those who see darkness in everything.",
		Rarity = 4,
		Usable = { "All" },
		SkillLvl = 15,
		Stat1 = D,
		Stat1Value = 22,
		Stat2 = M,
		Stat2Value = 18,
		Special = "Focus +2",
		CraftClass = CT,
		CraftRank = "Hero"..H,
		Ingredients = { "[[Stardust Linen]]", "[[Demonic Powder]]", "[[Shadow Mana]]" },
		Amount = { 2, 1, 1 },
		Exp = "??",
		Sold = "N/A",
		Sell = 12700,
		Type = T,
	},
	["Grinning Hat"] = {
		Description = "A dark witch's hat with a mischievous smile. Some reports say the hat speaks on its own.",
		Rarity = 4,
		Usable = { "All" },
		SkillLvl = 20,
		Stat1 = D,
		Stat1Value = 16,
		Stat2 = M,
		Stat2Value = 24,
		Special = P,
		CraftClass = CT,
		CraftRank = "Expert",
		Ingredients = { "[[Black Cashmere]]", "[[Demonic Powder]]", "[[Star Cluster]]" },
		Amount = { 2, 1, 1 },
		Exp = "??",
		Sold = 18000,
		Sell = "?",
		Type = T,
	},
	["Inferno Helm"] = {
		Description = "A helm made using a Magma Ingot. Very sturdy, and gives off a gentle heat.",
		Rarity = 4,
		Usable = { "Paladin", "Mercenary", "Miner", "Woodcutter", "Blacksmith", "Carpenter" },
		SkillLvl = 20,
		Stat1 = D,
		Stat1Value = 30,
		Stat2 = M,
		Stat2Value = 15,
		Special = "Fire element +",
		CraftClass = CB,
		CraftRank = "Master"..H,
		Ingredients = { "[[Magma Ingot]]", "[[Platinum Ingot]]", "[[Magic Powder]]" },
		Amount = { 1, 1, 1 },
		Exp = "??",
		Sold = 18000,
		Sell = "?",
		Type = T,
	},
	["Tidal Helm"] = {
		Description = "A helm made using a Marine Ingot. Very sturdy, and cool to the touch.",
		Rarity = 4,
		Usable = { "Paladin", "Mercenary", "Miner", "Woodcutter", "Blacksmith", "Carpenter" },
		SkillLvl = 20,
		Stat1 = D,
		Stat1Value = 30,
		Stat2 = M,
		Stat2Value = 15,
		Special = "Water element +",
		CraftClass = CB,
		CraftRank = "Master"..H,
		Ingredients = { "[[Marine Ingot]]", "[[Platinum Ingot]]", "[[Magic Powder]]" },
		Amount = { 1, 1, 1 },
		Exp = "??",
		Sold = 18000,
		Sell = 2700,
		Type = T,
	},
	["Buccaneer's Hat"] = {
		Description = "The hat of a great pirate who terrorised the seven seas. Walk the plank in style!",
		Rarity = 4,
		Usable = { "All" },
		SkillLvl = 25,
		Stat1 = D,
		Stat1Value = 26,
		Stat2 = M,
		Stat2Value = 24,
		Special = P,
		CraftClass = CT,
		CraftRank = "God",
		Ingredients = { "[[Pastel Cotton]]", "[[Red Gel]]", "[[Wicked Bird Feather]]" },
		Amount = { 1, 1, 1 },
		Exp = "??",
		Sold = "N/A",
		Sell = "?",
		Type = T,
	},
	["Dragon Helm"] = {
		Description = "A helm made using dragon scales. It provides excellent protection.",
		Rarity = 5,
		Usable = { "Paladin", "Mercenary", "Hunter", "Miner", "Woodcutter", "Angler", "Blacksmith", "Carpenter" },
		SkillLvl = 25,
		Stat1 = D,
		Stat1Value = 26,
		Stat2 = M,
		Stat2Value = 14,
		Special = "Sleep resistance",
		CraftClass = CB,
		CraftRank = "Master"..H,
		Ingredients = { "[[Dragon Scales]]", "[[Magic Ingot]]", "[[Spiritual Powder]]" },
		Amount = { 1, 1, 1 },
		Exp = "??",
		Sold = 28000,
		Sell = "?",
		Type = T,
	},
	["Monarch Crown"] = {
		Description = "A crown fit for a King! Although it's a replica, the quality is second to none.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 25,
		Stat1 = D,
		Stat1Value = 24,
		Stat2 = M,
		Stat2Value = 26,
		Special = P,
		CraftClass = CT,
		CraftRank = "God",
		Ingredients = { "[[Cloud Cashmerel]]", "[[Crimson Scales]]", "[[Happiness Ribbon]]" },
		Amount = { 1, 1, 2 },
		Exp = "??",
		Sold = "N/A",
		Sell = 9000,
		Type = T,
	},
	["Holy Helm"] = {
		Description = "One of the finest helms around. Only for those who have proven themselves worthy.",
		Rarity = 5,
		Usable = { "Paladin", "Mercenary", "Miner", "Woodcutter", "Blacksmith", "Carpenter" },
		SkillLvl = 30,
		Stat1 = D,
		Stat1Value = 38,
		Stat2 = M,
		Stat2Value = 12,
		Special = "SP recovery speed +",
		CraftClass = CB,
		CraftRank = "Hero"..H,
		Ingredients = { "[[Celestial Ingot]]", "[[Magic Ingot]]", "[[Snow-White Feather]]" },
		Amount = { 1, 1, 1 },
		Exp = "??",
		Sold = 9000,
		Sell = 4500,
		Type = T,
	},

	-- Origin Island START --
	["Tiger Carp Helm"] = {
		Description = "Fishy Headgear that covers your whole head. Certain to inspire fear in your enemies.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 0,
		Stat1 = D,
		Stat1Value = 1,
		Stat2 = M,
		Stat2Value = 1,
		Special = "S. Skill charge rate +10%",
		CraftClass = CT,
		CraftRank = "God-in-Training",
		Ingredients = { "[[Flare Wool]]", "[[Godfish Moss]]", "[[Fossilfish]]" },
		Amount = { 4, 1, 1 },
		Exp = "??",
		Sold = "N/A",
		Sell = "?",
		Type = T,
		DLC = 1
	},
	["Origin Island Cap"] = {
		Description = "Gear suited to Origin Island's climate. Stops wind, rain and the smell of the hot springs!",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 40,
		Stat1 = D,
		Stat1Value = 32,
		Stat2 = M,
		Stat2Value = 32,
		Special = "SP recovery speed ++",
		CraftClass = CT,
		CraftRank = "God-in-Training",
		Ingredients = { "[[Divine Cashmere]]", "[[Divine Puff]]", "[[Divine Buttons]]" },
		Amount = { 2, 1, 1 },
		Exp = "??",
		Sold = 16000,
		Sell = 8000,
		Type = T,
		DLC = 1
	},
	["Rune Helm"] = {
		Description = "Strange powers are sealed within. Brings out your secret abilities, improving SP recovery.",
		Rarity = 5,
		Usable = { "Paladin", "Mercenary", "Miner", "Woodcutter", "Blacksmith", "Carpenter" },
		SkillLvl = 45,
		Stat1 = D,
		Stat1Value = 46,
		Stat2 = M,
		Stat2Value = 22,
		Special = "SP recovery +",
		CraftClass = CB,
		CraftRank = "God-in-Training",
		Ingredients = { "[[Ancient Ingot]]", "[[Fire Mana +]]", "[[Ancient Stone]]" },
		Amount = { 2, 1, 1 },
		Exp = "??",
		Sold = 30000,
		Sell = "14000",
		Type = T,
		DLC = 1
	},
	["Shadow Cap"] = {
		Description = "Finest close-fitting cap made from Monster Hide.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 45,
		Stat1 = D,
		Stat1Value = 36,
		Stat2 = M,
		Stat2Value = 20,
		Special = "Strength +4",
		CraftClass = CB,
		CraftRank = "God-in-Training",
		Ingredients = { "[[Monster Hide]]", "[[Demonic Ingot]]", "[[Black Crab Shell]]" },
		Amount = { 2, 2, 1 },
		Exp = "??",
		Sold = "N/A",
		Sell = "?",
		Type = T,
		DLC = 1
	},
	["Rainbow Hood"] = {
		Description = "There's always a rainbow after the rain. The most optimistic hood there is.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 50,
		Stat1 = D,
		Stat1Value = 42,
		Stat2 = M,
		Stat2Value = 38,
		Special = "Focus +4",
		CraftClass = CT,
		CraftRank = "God-in-Training",
		Ingredients = { "[[Rainbow Linen]]", "[[Gigaga String]]", "[[Rainbow Mana]]" },
		Amount = { 2, 2, 2 },
		Exp = "??",
		Sold = "N/A",
		Sell = 22000,
		Type = T,
		DLC = 1
	},
	["Fafnir's Helm"] = {
		Description = "Helmet made from the scales of an ancient dragon, able to withstand even heavy blows.",
		Rarity = 5,
		Usable = { "Paladin", "Mercenary", "Hunter", "Miner", "Woodcutter", "Angler", "Blacksmith", "Carpenter" },
		SkillLvl = 55,
		Stat1 = D,
		Stat1Value = 46,
		Stat2 = M,
		Stat2Value = 24,
		Special = "Sleep resistance",
		CraftClass = CB,
		CraftRank = "God-in-Training",
		Ingredients = { "[[Ancient Dragon's Scale]]", "[[Divine Beast Skin]]", "[[Rare Metal]]" },
		Amount = { 2, 1, 1 },
		Exp = "??",
		Sold = "N/A",
		Sell = 27000,
		Type = T,
		DLC = 1
	},
	["Godly Helm"] = {
		Description = "Helmet made from godly materials. Won't make you immortal, but it's pretty tough.",
		Rarity = 5,
		Usable = { "Paladin", "Mercenary", "Miner", "Woodcutter", "Blacksmith", "Carpenter" },
		SkillLvl = 55,
		Stat1 = D,
		Stat1Value = 56,
		Stat2 = M,
		Stat2Value = 13,
		Special = "Vitality +4",
		CraftClass = CB,
		CraftRank = "God-in-Training",
		Ingredients = { "[[Ancient Ingot]]", "[[Light Mana]]", "[[Divine Bird's Feather]]" },
		Amount = { 2, 1, 1 },
		Exp = "??",
		Sold = "N/A",
		Sell = 18000,
		Type = T,
		DLC = 1
	},
	["Freya's Helm"] = {
		Description = "Helmet for female warriors, modelled on one worn by a battle goddess.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 60,
		Gender = "Female",
		Stat1 = D,
		Stat1Value = 40,
		Stat2 = M,
		Stat2Value = 45,
		Special = "Luck +2",
		CraftClass = CT,
		CraftRank = "God",
		Ingredients = { "[[Divine Cashmere]]", "[[Snow-White Feather]]", "[[Ancient Dragon's Scale]]" },
		Amount = { 2, 1, 1 },
		Exp = "??",
		Sold = "N/A",
		Sell = "?",
		Type = T,
		DLC = 1
	},
	["Officer's Helm"] = {
		Description = "Blue helm of a warrior from some other land. Makes you want to go wild on a battlefield.",
		Rarity = 5,
		Usable = { "Paladin", "Mercenary", "Miner", "Woodcutter", "Blacksmith", "Carpenter" },
		SkillLvl = 60,
		Gender = "Male",
		Stat1 = D,
		Stat1Value = 58,
		Stat2 = M,
		Stat2Value = 14,
		Special = "S. Skill charge rate +10%",
		CraftClass = CB,
		CraftRank = "God-in-Training",
		Ingredients = { "[[Demonic Ingot]]", "[[Ancient Fang]]", "[[Ancient Stone]]" },
		Amount = { 2, 2, 1 },
		Exp = "??",
		Sold = "N/A",
		Sell = "?",
		Type = T,
		DLC = 1
	},
	["Sacred Hood"] = {
		Description = "Made using a Protection Stone, this hood spreads a protective aura around your head.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 60,
		Stat1 = D,
		Stat1Value = 46,
		Stat2 = M,
		Stat2Value = 48,
		Special = "SP recovery speed +",
		CraftClass = CT,
		CraftRank = "God-in-Training",
		Ingredients = { "[[Divine Cashmere]]", "[[Protection Stone]]", "[[Sun Cluster]]" },
		Amount = { 2, 1, 1 },
		Exp = "??",
		Sold = "N/A",
		Sell = "?",
		Type = T,
		DLC = 1
	},
	["Lord's Helm"] = {
		Description = "Red helm of a warrior from some other land. Makes you want to command armies.",
		Rarity = 5,
		Usable = { "Paladin", "Mercenary", "Miner", "Woodcutter", "Blacksmith", "Carpenter" },
		SkillLvl = 70,
		Gender = "Male",
		Stat1 = D,
		Stat1Value = 63,
		Stat2 = M,
		Stat2Value = 16,
		Special = "S. Skill charge rate +10%",
		CraftClass = CB,
		CraftRank = "God"..H,
		Ingredients = { "[[Demonic Ingot]]", "[[Cruel Fang]]", "[[Berserk Stone]]" },
		Amount = { 2, 2, 1 },
		Exp = "??",
		Sold = "N/A",
		Sell = 14000,
		Type = T,
		DLC = 1
	},
	["Minerva's Helm"] = {
		Description = "Black helmet for female warriors, blessed by a goddess of defence.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 70,
		Gender = "Female",
		Stat1 = D,
		Stat1Value = 45,
		Stat2 = M,
		Stat2Value = 50,
		Special = "Luck +4",
		CraftClass = CT,
		CraftRank = "God",
		Ingredients = { "[[Divine Cashmere]]", "[[Exquisite Feather]]", "[[Mysterious Artifact]]" },
		Amount = { 2, 1, 1 },
		Exp = "??",
		Sold = "N/A",
		Sell = "?",
		Type = T,
		DLC = 1
	},
	["Philosopher's Hat"] = {
		Description = "Hat designed for old, wise sages. Just wearing it makes you feel smarter.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 80,
		Stat1 = D,
		Stat1Value = 48,
		Stat2 = M,
		Stat2Value = 62,
		Special = "SP recovery speed +++",
		CraftClass = CT,
		CraftRank = "God",
		Ingredients = { "[[Rainbow Linen]]", "[[Prism Jewel]]", "[[Mystical Sapphire]]" },
		Amount = { 2, 1, 1 },
		Exp = "??",
		Sold = "N/A",
		Sell = "?",
		Type = T,
		DLC = 1
	},
	["Shogun Helm"] = {
		Description = "Black helm of a warrior from some other land. Only for supreme commanders.",
		Rarity = 5,
		Usable = { "Paladin", "Mercenary", "Miner", "Woodcutter", "Blacksmith", "Carpenter" },
		SkillLvl = 80,
		Gender = "Male",
		Stat1 = D,
		Stat1Value = 68,
		Stat2 = M,
		Stat2Value = 18,
		Special = "S. Skill charge rate +10%",
		CraftClass = CB,
		CraftRank = "God"..H,
		Ingredients = { "[[Demonic Ingot]]", "[[Mad Beast's Fang]]", "[[Spell Stone]]" },
		Amount = { 2, 2, 1 },
		Exp = "??",
		Sold = "N/A",
		Sell = 28000,
		Type = T,
		DLC = 1
	},
	["Valkyrie Helm"] = {
		Description = "Sparkling helmet for female warriors, blessed by divine spirits of battle.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 80,
		Gender = "Female",
		Stat1 = D,
		Stat1Value = 50,
		Stat2 = M,
		Stat2Value = 55,
		Special = "Luck +6",
		CraftClass = CT,
		CraftRank = "God"..H,
		Ingredients = { "[[Divine Cashmere]]", "[[Divine Bird's Feather]]", "[[Mythical Beast's Scales]]" },
		Amount = { 2, 1, 1 },
		Exp = "??",
		Sold = "N/A",
		Sell = "?",
		Type = T,
		DLC = 1
	},
	["Ares Circlet"] = {
		Description = "Fine headgear made using godly materials. Put it on to look like a fierce, divine warrior.",
		Rarity = 5,
		Usable = { "Paladin", "Mercenary", "Miner", "Woodcutter", "Blacksmith", "Carpenter" },
		SkillLvl = 90,
		Stat1 = D,
		Stat1Value = 75,
		Stat2 = M,
		Stat2Value = 25,
		Special = "Intelligence +6",
		CraftClass = CB,
		CraftRank = "God"..H,
		Ingredients = { "[[Divine Cashmere]]", "[[Celestial Leaf]]", "[[Other-Worldly Leaf]]" },
		Amount = { 2, 1, 1 },
		Exp = "??",
		Sold = "N/A",
		Sell = "?",
		Type = T,
		DLC = 1
	},
	["Cursed Dragon Helm"] = {
		Description = "Replica of a cursed dragon's head. Put it on to feel like a fearsome dragon.",
		Rarity = 5,
		Usable = { "All" },
		SkillLvl = 100,
		Stat1 = D,
		Stat1Value = 75,
		Stat2 = M,
		Stat2Value = 32,
		Special = "Special Skill damage +",
		CraftClass = CB,
		CraftRank = "God",
		Ingredients = { "[[Golem Fragment]]", "[[Crimson Scales]]", "[[Bone Dragon Horn]]" },
		Amount = { 1, 1, 1 },
		Exp = "??",
		Sold = "N/A",
		Sell = "?",
		Type = T,
		DLC = 1
	}
	-- Origin Island END --
}
return Data