Module:Gear/Longswords/Data

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Documentation for this module may be created at Module:Gear/Longswords/Data/doc

-- Longswords Data
local T = "[[Weapons|Weapon]] ([[Longswords|Longsword]])"
local S = "[[Longsword Skill]]"
local A = "Attack"
local P = "------"
local C = "[[Blacksmith]]"
local H = " (High Level)"
local G = "[[Lunares Coins|Gold Lunares Coins]]"

local Data =
{
	["Squire's Sword"] = {
		Description = "A wooden sword used for training Paladins. More bark than bite.",
		Rarity = 0,
		Usable = { "All" },
		Skill = S,
		SkillLvl = 1,
		Stat1 = A,
		Stat1Value = 6,
		Special = P,
		Sold = 400,
		Sell = 10,
		Type = T
	},
	["Bronze Sword"] = {
		Japanese = "ブロンズソード",
		Description = "A sword made of bronze. Easy to wield but not the strongest sword out there.",
		Rarity = 0,
		Usable = { "All" },
		Skill = S,
		SkillLvl = 1,
		Stat1 = A,
		Stat1Value = 12,
		Special = P,
		CraftClass = C,
		CraftRank = "Fledgling",
		Ingredients = { "[[Bronze Ingot]]", "[[Animal Hide]]" },
		Amount = { 2, 1 },
		Exp = 10,
		Sold = 800,
		Exp = 10,
		Sell = 420,
		Type = T
	},
	["Iron Sword"] = {
		Description = "A heavy iron sword. Looks imposing,<br>but it's actually a pretty common weapon.",
		Rarity = 1,
		Usable = { "All" },
		Skill = S,
		SkillLvl = 2,
		Stat1 = A,
		Stat1Value = 20,
		Special = P,
		CraftClass = C,
		CraftRank = "Apprentice",
		Ingredients = { "[[Iron Ingot]]", "[[Animal Hide]]"},
		Amount = { 2, 1 },
		Exp = 25,
		Sold = 1600,
		Sell = 750,
		Type = T
	},
	["Silver Sword"] = {
		Description = "An easy-to-handle sword made of silver.<br>Perfect for those with some experience.",
		Rarity = 2,
		Usable = { "All" },
		Skill = S,
		SkillLvl = 2,
		Stat1 = A,
		Stat1Value = 28,
		Special = P,
		CraftClass = C,
		CraftRank = "Adept",
		Ingredients = { "[[Beast Hide]]", "[[Silver Ingot]]" },
		Amount = { 2, 1 },
		Exp = 45,
		Sold = 3600,
		Sell = 1650,
		Type = T
	},
	["Gold Sword"] = {
		Description = "A flashy sword made of shiny gold.<br>For those well versed in swordsmanship.",
		Rarity = 3,
		Usable = { "All" },
		Skill = S,
		SkillLvl = 3,
		Stat1 = A,
		Stat1Value = 36,
		Special = P,
		CraftClass = C,
		CraftRank = "Expert",
		Ingredients = { "[[Beast Hide]]", "[[Gold Ingot]]" },
		Amount = { 2, 1 },
		Exp = 80,
		Sold = 5000,
		Sell = 2100,
		Type = T
	},
	["Azure Rose"] = {
		Description = "A ritual sword used by Port Puerto nobles.<br>An elegant design belies its lethal edge.",
		Rarity = 3,
		Usable = { "All" },
		Skill = S,
		SkillLvl = 4,
		Stat1 = A,
		Stat1Value = 40,
		Special = "Dexterity +4",
		CraftClass = C,
		CraftRank = "Expert"..H,
		Ingredients = { "[[Platinum Ingot]]", "[[Moon Cluster]]", "[[Aquamarine]]" },
		Amount = { 3, 1, 1 },
		Exp = 130,
		Sold = 10000,
		Sell = 5200,
		Type = T
	},
	["Maajik Blade"] = {
		Description = "A sword used by Al Maajik's Maajiknights.<br>Perfect for any adventure into the desert.",
		Rarity = 3,
		Usable = { "Paladin", "Mercenary" },
		Skill = S,
		SkillLvl = 4,
		Stat1 = A,
		Stat1Value = 46,
		Special = "Focus +4",
		CraftClass = C,
		CraftRank = "Master"..H,
		Ingredients = { "[[Magic Ingot]]", "[[Star Cluster]]", "[[Amethyst]]" },
		Amount = { 3, 1, 1 },
		Exp = 200,
		Sold = 19000,
		Sell = 6000,
		Type = T
	},
	["Captain's Sword"] = {
		Description = "A sword used by the Paladin captain himself.<br>Better hope he doesn't catch you with it...",
		Rarity = 3,
		Usable = { "Paladin" },
		Skill = S,
		SkillLvl = 4,
		Stat1 = A,
		Stat1Value = 48,
		Special = "Vitality +4",
		CraftClass = C,
		CraftRank = "Expert"..H,
		Ingredients = { "[[Platinum Ingot]]", "[[Earth Shard]]", "[[Emerald]]" },
		Amount = { 3, 1, 1 },
		Exp = 130,
		Sold = 9000,
		Sell = 8400,
		Type = T
	},
	["Key Cutter"] = {
		Description = [[Said to be the "key" to any monster's heart.<br>If only it opened locked treasure chests...]],
		Rarity = 4,
		Usable = { "All" },
		Skill = S,
		SkillLvl = 5,
		Stat1 = A,
		Stat1Value = 45,
		Special = P,
		CraftClass = C,
		CraftRank = "Expert"..H,
		Ingredients = { "[[Gold Ingot]]", "[[Sun Cluster]]", "[[Sack of Treasure]]" },
		Amount = { 3, 1, 1 },
		Exp = 130,
		Sold = 12000,
		Sell = 7200,
		Type = T
	},
	["Bone Sword"] = {
		Description = "A cursed sword. It is recommended that the wielder take great care in using it",
		Rarity = 4,
		Usable = { "Paladin", "Mercenary", "Miner", "Woodcutter", "Cook", "Blacksmith", "Carpenter" },
		Skill = S,
		SkillLvl = 5,
		Stat1 = A,
		Stat1Value = 54,
		Special = "Earth element +",
		CraftClass = C,
		CraftRank = "Expert"..H,
		Ingredients = { "[[Platinum Ingot]]", "[[Fossil Shard]]", "[[Demonic Powder]]" },
		Amount = { 3, 1, 1 },
		Exp = 130,
		Sold = 21000,
		Sell = 8900,
		Type = T
	},
	["Paladin's Sword"] = {
		Description = "A sword used by Castele's Paladins.<br>It glows with the light of a Paladin's valour.",
		Rarity = 4,
		Usable = { "Paladin" },
		Skill = S,
		SkillLvl = 5,
		Stat1 = A,
		Stat1Value = 58,
		Special = "Max HP +20",
		CraftClass = C,
		CraftRank = "Master"..H,
		Ingredients = { "[[Magma Ingot]]", "[[Dragon Shard]]", "[[Dragon Scales]]" },
		Amount = { 3, 1, 1 },
		Exp = 200,
		Sold = 24000,
		Sell = 12500,
		Type = T
	},
	["Crystal Sword"] = {
		Description = "A sword that reflects the heart of its wielder.<br>Negativity dulls its usually brilliant glow.",
		Rarity = 4,
		Usable = { "Paladin", "Mercenary" },
		Skill = S,
		SkillLvl = 6,
		Stat1 = A,
		Stat1Value = 64,
		Special = P,
		CraftClass = C,
		CraftRank = "Master"..H,
		Ingredients = { "[[Platinum Ingot]]", "[[Wind Shard]]", "[[Diamond]]" },
		Amount = { 3, 1, 1 },
		Exp = 200,
		Sold = 16000,
		Sell = 9500,
		Type = T
	},
	["Adventurer's Sword"] = {
		Description = "A sword housing the spirit of an adventurer, passed down from generation to generation.",
		Rarity = 4,
		Usable = { "Paladin", "Mercenary" },
		Skill = S,
		SkillLvl = 6,
		Stat1 = A,
		Stat1Value = 68,
		Special = P,
		CraftClass = C,
		CraftRank = "God"..H,
		Ingredients = { "[[Celestial Ingot]]", "[[Earth Shard]]", "[[Diamond]]" },
		Amount = { 3, 1, 1 },
		Exp = 200,
		Sold = 30000,
		Sell = 11000,
		Type = T
	},
	["Gallant Blade"] = {
		Description = "A sword belonging to a famous swordsman.<br>Its style and strength are unmatched.",
		Rarity = 5,
		Usable = { "Paladin" },
		Skill = S,
		SkillLvl = 7,
		Stat1 = A,
		Stat1Value = 74,
		Special = "Vitality +10",
		CraftClass = C,
		CraftRank = "God"..H,
		Ingredients = { "[[Ancient Ingot]]", "[[Cherry Blossom Orb]]", "[[Prism Jewel]]" },
		Amount = { 3, 1, 1 },
		Exp = "",
		Sold = "N/A",
		Sell = 15000,
		Type = T
	},
	["Relic Sword"] = {
		Description = "Once used by an ancient sect of Paladins.<br>Crafted using techniques long forgotten.",
		Rarity = 5,
		Usable = { "All" },
		Skill = S,
		SkillLvl = 8,
		Stat1 = A,
		Stat1Value = 80,
		Special = "Battle EXP + (+10%)",
		CraftClass = C,
		CraftRank = "God-in-Training",
		Ingredients = { "[[Ancient Ingot]]", "[[Ancient Stone]]", "[[Dragon Shard]]" },
		Amount = { 2, 1, 1 },
		Exp = 600,
		Sold = 40000,
		Sell = 10000,
		Type = T,
		DLC = 1
	},
	["Joyeuse"] = {
		Description = "A legendary sword tempered from the finest materials and honed for ultimate strength.",
		Rarity = 5,
		Usable = { "Paladin" },
		Skill = S,
		SkillLvl = 10,
		Stat1 = A,
		Stat1Value = 88,
		Special = "Critical rate ++++",
		CraftClass = C,
		CraftRank = "Hero"..H,
		Ingredients = { "[[Celestial Ingot]]", "[[Celestial Leaf]]", "[[Light Mana]]" },
		Amount = { 3, 1, 1 },
		Exp = 260,
		Sold = "N/A",
		Sell = 12000,
		Type = T
	},
	["Olivia's Scimitar"] = {
		Description = "The blade of the legendary Pirate King.<br>It's seen countless fierce sea battles.",
		Rarity = 5,
		Usable = { "All" },
		Skill = S,
		SkillLvl = 12,
		Stat1 = A,
		Stat1Value = 82,
		Special = "All elements ++++",
		Sold = G,
		Sell = 10,
		Type = T,
		DLC = 1
	},
	["Blossom Blade"] = {
		Description = "A sword embodying all that is just. Simply<br>looking at it inspires valiant acts of justice!",
		Rarity = 5,
		Usable = { "All" },
		Skill = S,
		SkillLvl = 12,
		Stat1 = A,
		Stat1Value = 84,
		Special = "Fire Element +++",
		CraftClass = C,
		CraftRank = "God-in-Training"..H,
		Ingredients = { "[[Demonic Ingot]]", "[[Queen Gel]]", "[[Cherrybell]]" },
		Amount = { 2, 1, 5 },
		Exp = 1500,
		Sold = "N/A",
		Sell = 10000,
		Type = T,
		DLC = 1
	},
	["Erik's Sword"] = {
		Description = "Used by King Erik in his younger days. It is a symbol of the Stone family dynasty.",
		Rarity = 5,
		Usable = { "All" },
		Skill = S,
		SkillLvl = 12,
		Stat1 = A,
		Stat1Value = 90,
		Special = "S. Skill charge rate +25%",
		Sold = G,
		Sell = 10,
		Type = T,
		DLC = 1
	},
	["Dragonslayer's Sword"] = {
		Description = "A sword used by the Dragonslayer. It has a long history steeped in blood and glory.",
		Rarity = 5,
		Usable = { "All" },
		Skill = S,
		SkillLvl = 12,
		Stat1 = A,
		Stat1Value = 112,
		Special = "May badly poison enemy",
		Sold = G,
		Sell = 10,
		Type = T,
		DLC = 1
	},
	["Rune Sword"] = { 
		Description = "A sword with an ominous curse. It steadily consumes the wielder's life force.",
		Rarity = 5,
		Usable = { "Paladin" },
		Skill = S,
		SkillLvl = 15,
		Stat1 = A,
		Stat1Value = 115,
		Special = "Always Poisoned in battle",
		CraftClass = C,
		CraftRank = "God-in-Training"..H,
		Ingredients = { "[[Demonic Ingot]]", "[[Spell Stone +]]", "[[Ancient Emerald]]" },
		Amount = { 2, 1, 1 },
		Exp = 1800,
		Sold = "N/A",
		Sell = 23000,
		Type = T,
		DLC = 1
	},
	["Divine Blade"] = {
		Description = "A sword blessed by the gods. It grants the wielder the power of the gods themselves.",
		Rarity = 5,
		Usable = { "Paladin" },
		Skill = S,
		SkillLvl = 15,
		Stat1 = A,
		Stat1Value = 120,
		Special = "Special Skill damage +",
		CraftClass = C,
		CraftRank = "God"..H,
		Ingredients = { "[[Ancient Ingot]]", "[[Divine Stone (Ore)|Divine Stone Ore]]", "[[Mysterious Artifact]]" },
		Amount = { 2, 1, 1 },
		Exp = 2000,
		Sold = "N/A",
		Sell = 25000,
		Type = T,
		DLC = 1
	},
	["Dragon King's Sword"] = {
		Description = "Sword of Castele's legendary Dragon King. Few people have ever seen it in person.",
		Rarity = 5,
		Usable = { "All" },
		Skill = S,
		SkillLvl = 15,
		Stat1 = A,
		Stat1Value = 170,
		Special = "Attack +30",
		Sold = G,
		Sell = 10,
		Type = T,
		DLC = 1
	}
}
return Data